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Welcome

Hello! My name is Courtney and im currently a 3rd year Games Design student that has found a strong passion for 3D Modelling & Environment Art and level Design. 

I currently specialise in 3D Modelling, environment and level design and have experience in softwares such as Maya, Substance Painter, Unreal Engine and Unity; I have basic knowledge in unreal engine blueprints and have even made some small games as part of my University course and played significant roles in team based units as lead environment artist and level designer. 

My Specialties

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One of my specialities includes environment design, I enjoy creating small stylised environent using my own assets aswell as secondary assets to creat aesthetically pleasing game environments. Typically I use unreal engine for my game environments as that is my preferred engine and is a more visually pleasing engine to work with.

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Another one of my passions is level design. I have created many white boxes of examples of game environments from AAA Games such as Uncharted, Resident evil and DeadSpace. I have sufficient knowledge on level design and how to use level design features and visual cues to create a fun and interactive environment.

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One more discipline in games design that I am passionate about is 3D Modelling. I am very well experienced in Maya and Substance painter and my work has featured throughuot many of my projects, specifically as part of my university final piece. I am well knowledgable on sufficient topology and UV editing, and can create detailed models in many styles.

© 2024 by Courtney Elizabeth Roberts . Powered and secured by Wix

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